Upcoming events

MA CS:GO Tournament IV Prize 200€

Free entry! Prizes 200€

You can find the tournament here

We are running a CS: GO tournament on 14.6 via the Toornament website, where we are giving away prizes totaling € 200!

Winner: 100€
Second: 60€
Third: 40€
Find out more about the payments from here.

To take place, the tournament requires the participation of 10 teams. More information here

Come and test your skills by participating in the MA CS: GO IV tournament! You can register for the tournament by purchasing a participation ticket from our website!

The tournament toornament page can be found from Here

IMPORTANT Basic CS:GO tournament rules can be found from here: CS:GO Rules.pdf
We suggest that the team ‘Leader’ will familiarize with these rules.

This tournament is not affiliated with or sponsored by Valve or its licensors.

How do i take part

  • Buy a ticket. You can buy tickets for the whole team straight away or every team member can buy a ticket on their own.
    • Team ticket: Teams Leader buys the whole team their tickets and handles the registration to the toornament service
    • Player ticket: Every player on the team buys their own ticket and gives the received code to team leader who, after receiving the codes of the whole team, takes care of the team’s registration with the toornament service
  • After buying the ticket you will receive an email with the tournament code
  • Registration for the tournament begins on 7.6 and end on 14.6 at 13:30
  • Register for the tournament in the toornament-service. You will need to create an account for the service if you don’t already have one More exact instructions here.
  • When registering for a tournament, you will be asked to enter a tournament code for each player.
    • If you have purchased a team ticket, enter the code you received for all five players. Tournaments can have 2 substitutes and they do not need to enter a code. You can also report substitutes on the Toornament page.
    • If your team has decided to purchase player tickets enter the provided codes as the team leader for the five players. Tournaments can have 2 substitutes and they do not need to enter a code. You can also report substitutes on the Toornament page.
  • Next, the tournament organizers will review and approve your registration. 
  • IMPORTANT Ensuring participation must be handled by Team ‘Leader’ on the day of the tournament on 14.6. 13:30 – 13:45 by joining the Modern Amphin Discord channel. There will be a ‘Tournament Briefing’
    A link to our Modern Amphi Discord channel: https://discord.gg/vhMMqpZ

You will find frequently asked questions from here

Toornament-page own general instructions can be found here

 

Get a team ticket

The course of the tournament

  1. You can find your matches from the toornament-site  “My matches”-section. See instructions.
  2. The first round begins immediately after the tournament tree is created
  3. The team captain puts a message in the ‘Lobby Chat’ of the match to the opponent so that the match can start. Instructions for using the lobby.
  4. We will send the team leader a link through discord from which they can get to the website where map banning is done. Link for instructions
  5. If you have gotten a new opponent but he or she can’t be reached send a message to Modern Amphi discord admins.
  6. If neither player comments anything in the lobby and 45 minutes have elapsed since the previous later game, both teams will be eliminated from the tournament.
  7. After the match, players report or confirm the result on the Toornament page. You can put a screenshot of the result, but this is only needed if there is a dispute about the result.

 

Rules

IMPORTANT CS:GO Tournament rules can be found here: Csgo Rules.pdf IMPORTANT

    1. General
      1. Streaming of the game is allowed
    2. The course of the game
      1. First team to win 16 rounds in the official time, wins the map.
      2. If the map ends in a tie overtime will be played
        • Teams will continue on the same side as in the official time
        • Team first to win four rounds in the overtime, wins the map.
        • Game mode: mr3
        • Start money: $10 000
        • The overtime will be extended in a tie with a new overtime until the winner has decided.
    3. Others
      1. The use of scripts is prohibited unless otherwise specified.
      2. Allowed scripts

        • buy
        • toggle
        • jumpthrow
      3. Third-party programs that affect the game are strictly prohibited
      4. Maps
        • Inferno
        • Train
        • Nuke
        • Mirage
        • Overpass
        • Dust2
        • Vertigo
    4. Protests
      • Protests must be done 10 minutes after the end of the game
      • If there is a protest against the match. Those teams are not allowed to start a new match until the protest in question has been resolved
      • The protesting team will contact the tournament organizers and we will take the matter forward together.
    5. Penalties:
      1. Modern Amphi can impose the following penalties on individuals or teams:
        • Give a warning
        • Lose of the game
        • A temporary ban on a player from tournaments organized by Modern Amphin
        • A permanent ban on a player from tournaments organized by Modern Amphin
        • Reduction of winning points.
        • Disqualification from the tournament
        • Disqualification from the prizes.
        Modern Amphi alone decides the punishment related to cheating.
  1. eBot
    • If there is a problem with eBot, the game will be paused until the problem is resolved. If the problem cannot be resolved within a reasonable time, the game will continue without eBot.
    • If you are not familiar with the use of eBot, the team must ask the referees for advice on how to use eBot before the start of the game.
  2. Demos
    • All players must record a demo of the player’s game image of all matches and provide it to the tournament officer or opponent upon request.
      1. .When you are on the game server, type “record match1_ opponent” in the console, for example “record match1_ence”.
      2. Recording ends when you leave the server. If your connection to the server is lost, be sure to start recording the demo again under a different name so that the previous demo you recorded is not overwritten.
    • Failure to submit a demo recorded for the entire game will result in the loss of the map. When a player drops from the game server, submission of more demos is accepted, but each round played by the player must be recorded.